02 Mar 2012
“Every sound you hear in this song was made from human voices.
I wandered around with a little microphone at GDC San Francisco 2011 to record vocal sounds from anyone who was willing to make them. I wanted to make a song out of these noises. In fact, I wanted to make a complete song, using nothing but these vocal recordings.”
09 Nov 2011
Inside look at BioWare’s Edmonton campus, with interviews with the audio team.
24 Oct 2011
The ArenaNet Audio Team visits the defunct Satsop Nuclear Power Plant to record sounds for Guild Wars 2.
23 Aug 2011
The epic race across the country truly comes to life through music. Go inside the studio with Senior Licensed Music Supervisor Cybele Pettus and Composer Brian Tyler, as they describe how score and soundtrack merge to create the treacherous yet heroic feel of The Run.