08 May 2012

The Sound of The Avengers

The SoundWorks Collection talks with Supervising Sound Editor and Sound Designer Christopher Boyes about the his work on The Avengers.

Marvel Studios delivers the ultimate comic-book film, which ties together such characters as Iron Man (Robert Downey Jr.), Captain America (Chris Evans), The Hulk (Mark Ruffalo), and Thor (Chris Hemsworth) for a big-screen franchise team-up like no other. Taking center stage this time is Nick Fury (played once again by the note-perfect Samuel L. Jackson), leader of the peacekeeping agency known as S.H.I.E.L.D. Fury, along with former Russian spy Black Widow (Scarlett Johansson), recruits a super team to combat Thor’s ever-deceptive brother Loki (Tom Hiddleston) after he brainwashes ace archer Hawkeye (Jeremy Renner) while stealing a cosmic cube from an underground base. Thus the heroes must learn to work together alongside outlaw scientist Bruce Banner (Mark Ruffalo), who can track down the artifact’s gamma signals when he’s not hulking out into a giant green monster. Show runner Joss Whedon (Buffy the Vampire Slayer, Firefly) adapted and helmed the script by Zak Penn.

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02 May 2012

Dolby Atmos

Dolby Laboratories, Inc. announced on Monday, April 23rd at CinemaCon 2012, Dolby® Atmos, a new audio platform that will change the experience of sound in entertainment. Launching in the cinema, Dolby Atmos delivers a more natural and realistic sound-field, which transports people into the story with a lifelike, sensory experience.

For the first time, Dolby Atmos introduces a hybrid approach to mixing and directs sound as dynamic objects that envelop the listener, in combination with channels for playback. Dolby Atmos enables adaptive rendering to ensure that the playback experience is as close as possible to the creator’s original vision in any given environment, irrespective of the specific speaker configuration in the playback environment.

Dolby Atmos is an end-to-end solution that takes into account the entire content pipeline and brings together mixers, studios, and distributors to create dramatic improvements in the audio experience. The Dolby Atmos platform provides content creators with a new creative freedom to tell their stories. It simplifies movie distribution with a single universal package to deliver to audiences the full impact of the artist’s intent, regardless of theatre configuration.

For more information visit: dolby.com/atmos

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28 Mar 2012

The Sound of The Hunger Games

Author Suzanne Collins’ best-selling novel “The Hunger Games”, is the first in a trilogy that has over 16 million copies in print in the United States alone, has developed a massive global following.

Movie Director Gary Ross and his sound team including Supervising Sound Editor Lon Bender, Re-recording Mixer Michael Keller, and Re-recording Mixer Mike Prestwood Smith discuss their approach to creating the lush soundscapes for this highly anticipated film adaptation.

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24 Oct 2011

The Sound of Drive

Supervising Sound Editor Lon Bender shares his thoughts on the creative process behind the acclaimed sound design for DRIVE.

The project was also mixed at Sound One by Re-recording Mixers Roberto Fernandez and Dave Paterson.

Video Courtesy of CSS Studios

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24 Oct 2011

SoundWorks Collection – The Sound of Real Steel

Who says robot boxing won’t happen in 2020?! “Real Steel” plays out this fantasy as robots have replaced humans in boxing in this Shawn Levy film (“Night at the Museum” franchise and “Date Night”).

Charlie Kenton (Hugh Jackman) loses a chance to become a boxing champion when robots take over, and he becomes a small-time promoter. When he has difficulty making a living, he reluctantly teams up with his son Max (Dakota Goyo) to build a robot that can contend for the championship.

The stunning visual effects behind the robots can only be brought to life by believable sound. The team responsible for this difficult task include Craig Henighan (sound designer, sound re-recording mixer, supervising sound editor), Skip Longfellow (first assistant sound editor), Warren Hendriks (sound designer), Rob Nokes (sound effects field recordist), and Dan O’Connell (foley artist).

Grab your boxing gloves and step into the ring!

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